I've made a couple bookmarks recently. One of them used the same thread and one was black and white. I need to get photos of them before I mail them off.
|size 20 Lizbeth thread, Caribbean, from Tatting Times, from A Tatter's Workbook|
|Same bookmark as below, but different background for contrast|
|size 20 DMC tatting thread|
|Bone disks and lapis beads, to go with my earrings|
|charlottes and seeds, for my bracelets|
We were supposed to go see the Captain America movie this weekend but we had a small mishap concerning movie times. Instead we went to see Cowboys and Aliens. On the fortunate side, we discovered that the movies at the hour we went (4 pm - 5:30 pm) were about half-off.
I had to get a new car key cut this weekend. Friday, I got my key caught in a metal mesh and it bent. I managed to start my car and get home but I was worried I would break the key off in the ignition if I tried more than that. The new key works fine. Whew.
Our Forgotten Realms game is progressing. We've gotten rid of the big bads in the castle, now we need to get rid of the guards in the barracks. We did have one faintly humorous moment during Sunday's game. My character is a sword-dancer of Ellistraee. For the non-gamers, I'll explain. She's a half-drow (dark elf) who worships the only good-aligned drow goddess. Most of them are some flavor of evil. Part of Ellistraee cleric (& sword-dancers have some cleric) mission is to convince drow to give up their evil ways and return to the surface and be good people As part of this, my character has been making this offer, via monologue, to every drow we've met. We're currently in a drow city and it's gotten to the point where the other characters can recite it along with her.
In Sunday's fight, we're facing a vampire drow and my character spent part of action trying to decide: does vampire trump drow? If she's undead, I'm not making the offer, but I'm supposed to make the offer to all drow. Hmm, nope sunlight and vampires don't mix, so no offer. I can just kill her. Yay!
This Thursday will be our first Traveller game back in the GM's house. The repairs (post-tornado) are done and he's moved back into it.